Development Update 03 - UI Tests
As we’re slowly getting toward a working build of the first level, I’ve been playing with various ways to display our UI, and how to interact with the game. The game was originally released on desktop, so the player used their keyboard arrows to navigate. Since we’re releasing on a touch screen, we have to figure out how a digital "analog stick" will work and feel.
Get Fuzz - HD Remaster Ultimate Cyclone Edition
Fuzz - HD Remaster Ultimate Cyclone Edition
A short story about a small-fuzz piece in a big-vacuum world.
Status | In development |
Authors | Everyday Lemonade, fosterdouglas, Corey Marr |
Genre | Puzzle |
Tags | 2D, fuzz, Pixel Art, Top-Down |
More posts
- Development Update 09 - Boss DesignMay 03, 2020
- Development Update 08 - Floor1 and Floor2May 03, 2020
- Development Update 07 - So AgileMay 03, 2020
- Development Update 06 - Beta Testing This Garbage HeapMay 03, 2020
- Development Update 05 - New Top Bar UIMay 03, 2020
- Development Update 04 - FansMay 03, 2020
- Development Update 02 - A New Art StyleMay 03, 2020
- Development Update 01 - Starting (again)!May 03, 2020
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